Lord of the Jammed

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Lord of the Jammed

Lord of the Jammed.png

Ammonomicon Entry

Ammonomicon Lord of the Jammed.png

Ceaseless
When the screams of the Jammed reach a fevered pitch, this sentinel will be called forth from beyond the Curtain.

This immortal being cannot be bargained or reasoned with, and will hunt its prey without compassion.

Lord of the Jammed spawns when the player's Curse reaches 10. It cannot be killed, and continually chases the player, swinging its scythe and sending bullets in all directions.

If the player enters a shop while Lord of the Jammed is pursuing them, the shopkeeper will hide and items will no longer be purchasable. If you are fast enough, then you can still purchase Items before they disappear.

Notes[edit | edit source]

  • Even if curse is lowered below 10, Lord of the Jammed will continue to follow the player until they enter the next chamber.
  • Lord of the Jammed does not deal contact damage and can be walked through.
  • Lord of the Jammed can still attack the player when a cut-scene is happening, therefore it is ideal to skip boss intros and talk to as few NPCs as possible.
  • If the player still has 10 curse upon reaching the next floor, Lord of the Jammed will appear shortly after the player clears several rooms.

See also[edit | edit source]