Objects are environmental items found within rooms of the Gungeon. Gungeoneers can interact with objects to affect combat.
Barrels[edit | edit source]
Barrels contain elemental goop. Interacting with a barrel will roll it and leave a trail of goop. Bullets cause barrels to explode, splashing the area with long-lasting goop.
Barrels can be rolled into corridors and other rooms. Enemies, particularly Bullet Kin, tend to be distracted by rolling barrels and shoot them.
Tables[edit | edit source]
Tables can be flipped over to block bullets. During the flipping animation bullets near the table will be cleared, similar to Blanks or explosions. Afterwards they can be pushed around, and will be destroyed after taking enough damage.
Tables can be slowly pushed around. One table can push another, which significantly slows the Gungeoneer.
Coffins[edit | edit source]
Coffins are found in the Hollow. They are similar to tables, but can only be flipped on their long ends. They can spill a cone of poison goop when flipped. Coffins trigger Table Tech type passives as if they were tables.
Braziers[edit | edit source]
Braziers can be found as early as the Keep of the Lead Lord, but are most commonly found in the Forge. They can be flipped and leave a trail of fire. Braziers do not provide cover, don't clear projectiles, and don't interact with Table Tech passive items. Rolling through a brazier destroys it without damaging the Gungeoneer.
Cursed Pots[edit | edit source]
Cursed Pots have a large purple aura around them. If the player stands in the aura for too long, their curse will increase by 1 and the pot will break. Cursed Pots can be broken by shooting or touching them.
Oil Lamps[edit | edit source]
Oil Lamps can be found mounted to the walls of the Black Powder Mine. Upon being shot, they will break and leave behind a puddle of oil. Explosions and fire weapons ignite the oil, dealing significant damage to walking enemies.
Minecarts[edit | edit source]
Additionally, some minecarts can contain explosive barrels or mechanical turrets which fire at the player. These turrets can be destroyed with explosions, after which the minecart is free to be ridden.
If the player dodge rolls while not touching any of the movement keys then they will not exit the minecart and will only dodge roll. If the player is moving, they will dodge-roll out of the minecart; if they touch another cart in the process, they'll automatically ride it. This technique is used to acquire the Arcane Gunpowder in the Black Powder Mine.
Minecarts that the player is riding in are not affected by friction; a moving minecart will automatically continue to move along the track until the player exits it.
In co-op, two players can occupy the same minecart but only one player will be able to steer it.
Munchers[edit | edit source]
Mirrors[edit | edit source]
Mirrors will show an unlocked chest in their reflection. The chest can be opened, which will shatter the mirror and increase the player's curse by 3.5. The mirror will also shatter if the player shoots it, which will increase the player's curse and make the chest inaccessible. It is possible for chests in mirrors to be Mimics.
Trivia[edit | edit source]
The mirror may be a reference to the Mirror of Erised in the book 'Harry Potter and the Sorceror's Stone', where an unlocked chest may well be the player's greatest desire.
Demon Faces[edit | edit source]
Demon Faces can be entered like doors. If the player has at least 1 curse or 100 shells, they will be teleported to a market containing Old Red, Cursula, Professor Goopton, Flynt, and Winchester. If not, the player will be damaged and ejected.
All merchants in the market (except Flynt) sell their wares for half usual price.
After use, the Demon Face vanishes. However, the market contains a teleporter and can be freely left and re-entered, even if the Gungeoneer's curse subsequently drops to 0.
Trivia[edit | edit source]
- Demon Faces are a reference to Demon's Mouth from the classic Dungeons and Dragons Adventure Module Tomb of Horrors.
- Merchants can appear in markets even if they already appear elsewhere on the same floor, leading to two merchants with different items on sale.
Chests[edit | edit source]
Shrines[edit | edit source]
Traps[edit | edit source]
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