Robot's Right Hand | |
---|---|
Statistics | |
Type: | Semiautomatic |
Quality: | |
Magazine Size: | 20 |
Max Ammo: | |
Reload Time: | 1.2s |
DPS: | 20.0 |
Damage: | 5 |
Fire Rate: | 0.20 |
Shot Speed: | 25 |
Range: | 20 |
Force: | 10 |
Spread: | 7 (3.5 with The Robot's starting Battery Bullets) |
Class: | SHITTY |
Damage Type: | None |
Sell Creep Price: | |
Ammonomicon Entry | |
Built To Kill | |
The right hand of an assault robot that fled to the Gungeon. When wielded by the Robot, combines with Junk to increase all damage output.
It is a simple projectile delivery system. Reliable, but its short barrel is lacking in intricacy. Under the control of a targeting AI it becomes fearsome indeed. | |
Meta Info | |
Item ID: | 88 |
Internal Name: | Gunhand |
Object Name: | Robot_Gunhand |
Sprite Name: | robot_gunhand |
Robot's Right Hand is a gun. The Robot starts with this gun. It has the largest magazine size of the starting guns.
Notes[ | ]
- Cannot be dropped.
- Cannot be obtained by any Gungeoneer other than The Robot or The Paradox.
- Defeating The Robot's past with its alternate skin will unlock an alternate skin for this gun.
- Bullets become bones with the alternate skin.
Trivia[ | ]
- Unused: Look, No Hands - If the player has Robot's Left Hand, the guns are dual wielded. Removed because it contains a starting weapon.
- While it is impossible to see in-game due to the gun having the infinite ammo variable set to true, the Robot's Right Hand has a maximum ammo of 350.