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Abbey of the True Gun

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Level 2.5.jpg

The Abbey of the True Gun is a secret chamber in The Gungeon, accessed through a hidden passage found in a type of room that's found in the Gungeon Proper. Accessing it for the first time grants the achievement "Reverence for the Dead".

The Abbey always has a secret room containing Brother Albern.


How to access[edit | edit source]

  • The Abbey of the True Gun is only accessible after visiting the Oubliette and acquiring the Old Crest.
  • The Old Crest must be carried into the Gungeon Proper without taking damage and placed on an altar, which will reveal stairs leading to the Abbey of the True Gun.

Bosses[edit | edit source]

Old King.png
Old King

Enemies[edit | edit source]

Icon Name Description
Bullet Kin.png Bullet Kin Slowly walks towards the player, firing bullets.
Veteran Bullet Kin.png Veteran Bullet Kin Slowly walks towards the player, firing bullets and predicting the player's movements.
Cardinal.png Cardinal Slowly walks towards the player, firing bullets. Occasionally fires a cluster of 5 bullets that homes in on the player.
Confirmed.png Confirmed Slowly walks towards the player, periodically firing four slithering lines of bullets.
Red Shotgun Kin.png Red Shotgun Kin Slowly walks towards the player, occasionally firing a tight spread of 5 bullets. Has a chance to fire 6 bullets in all directions upon death.
Blue Shotgun Kin.png Blue Shotgun Kin Slowly walks towards the player, occasionally firing a wide spread of 5 bullets quickly followed by a wide spread of 4 bullets. Has a chance to fire 6 bullets in all directions upon death.
Skullet.png Skullet Slowly walks towards the player, occasionally firing two spreads of triangular bullets.
Spent.png Spent Walks towards the player and attempts to deal contact damage.
Hollowpoint.png Hollowpoint Floats towards the player, rapidly firing bullets. Periodically disappears and reappears elsewhere in the room.
King Bullat.png King Bullat Periodically fires bouncing bullets in all directions. Spawns several Bullats and Shotgats upon death.
Pinhead.png Pinhead Walks towards the player and explodes upon death. IF the player gets too close, it will leap towards the player and explode.
Poopulon.png Poopulon Occasionally spins, releasing a large amount of spiraling bullets in all directions.
Bloodbulon.png Bloodbulon Moves towards the player and attempts to deal contact damage. Becomes larger and slower as it takes damage. Releases many bullets in all directions upon death.
Skusket.png Skusket Has two lines of bullets orbiting it. Slowly floats towards the player, firing skulls that home in on the player and split into 6 bullets upon being destroyed.
Bookllet.png Bookllet Occasionally fires bullets towards the player in various patterns, such as R, N, and Φ shapes.
Blue Bookllet.png Blue Bookllet Occasionally fires bullets towards the player in various patterns, such as R, N, and Φ shapes or rings of bullets that pulse back and forth.
Green Bookllet.png Green Bookllet Occasionally fires bullets towards the player in various patterns, such as R, N, and Φ shapes or a large clover shape.
Muzzle Wisp.png Muzzle Wisp Dashes three times in random directions, then releases a ring of flaming bullets. Leaves behind a patch of fire upon death. Sets the player on fire upon contact.
Cubulon.png Cubulon Frequently fires bullets in all directions in a diamond shape.
Apprentice Gunjurer.png Apprentice Gunjurer Fires bullets in a variety of rotating shapes, such as a square, circle, or X. Occasionally disappears and reappears elsewhere in the room.
Gunjurer.png Gunjurer Summons 6 bullets, during which time any bullets fired at it will be absorbed. The 6 bullets along with any absorbed bullets are then fired at the player. Occasionally disappears and reappears elsewhere in the room.
Aged Gunsinger.png Aged Gunsinger Buffs all enemies in the room, increasing their health and speed. They will cancel their spell and run away if the player is too close or they take too much damage.
Wizbang.png Wizbang Teleports around the room, occasionally creating a projection of itself near the player that explodes into bullets in all directions.
Mimic.png Mimic Depends on chest quality Rapidly fires bullets towards the player. Drops items and/or pickups upon death.
Gun Fairy.png Gun Fairy Wanders around the room, rapidly firing bullets towards the player.
Bullat.png Bullat Launches itself at the player, dying in the process.
Shotgat.png Shotgat Launches two projectiles in a V shape at the player, dying in the process.
Grenat.png Grenat Launches an exploding projectile at the player, dying in the process.
Spirat.png Spirat Launches itself at the player, dying in the process. Predicts the player's movements, and can reposition itself several times before hitting walls.
Bullet Shark.png Bullet Shark Charges towards the player, releasing bullets to the sides of itself.
Gun Cultist.png Gun Cultist Erratically moves around the room and shoots at the player. Has the ability to dodge roll.
Gun Nut.png Gun Nut Periodically strikes the ground with its sword, releasing a wide 90 degree arc of bullets towards the player. Can only aim in the eight compass directions.
Lead Maiden.png Lead Maiden Hops around, then opens up and fires three rings of triangular bullets that stick to walls, then fire towards the player. Cannot be damaged while closed. Explodes upon death.

Trivia[edit | edit source]

  • Statues of Kill Pillars in their final form can be seen as decoration in the boss room.
  • Paintings of the High Priest can be found throughout the floor.
    • In addition, paintings of the minions summoned in the boss fight against Interdimensional Horror are mysteriously found throughout the floor also.
  • The music that plays in the Abbey was originally used in Keep of the Lead Lord during the alpha.

Gallery[edit | edit source]

Portraits[edit | edit source]

See also[edit | edit source]

The Gungeon
The Breach Keep of the Lead Lord Gungeon Proper Black Powder Mine Hollow Forge
Secret Chambers
Oubliette Abbey of the True Gun Bullet Hell