Dark Marker

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Dark Marker

Dark Marker.png

Statistics
Type: Semiautomatic
Quality: 1S Quality Item.png
Magazine Size: 12
Max Ammo: 250
Reload Time: 2.0s
Damage: Bullets: 13.5
Explosion: 80
Fire Rate: 0.20
Shot Speed: 32
Range: Infinity.png
Force: 20
Spread: 0
Sell Creep Price: 54 Money.png
Ammonomicon Entry
Big Bang
Fires two projectiles. If they meet...

Matter is composed largely of strong particles, and antimatter is composed of weak particles. When they meet, the strong particles overwhelm the weak particles and then explode in satisfaction.

This gun is the favorite gun of the Gunsling King, who somewhat inscrutably says it reminds him of his servant.

Dark Marker is a gun. The gun can be charged to fire two projectiles which curve and meet at one point. If the two projectiles meet, they will create a large explosion and trigger a blank effect.

Notes[edit | edit source]

  • Synergy.png Antichamber - If the player has Antibody, Dark Marker alternates between firing red and blue shots that become very slow and large after traveling a short distance. If any red and blue shots touch, the blank effect is activated.
  • The blank effect will not open the secret room.
  • Charged shots consume 10 ammo.
  • The blank effect gains the bonuses from several Ammolet passives.
  • Unlike most charged weapons, Dark Marker first fires an uncharged shot when the fire button is pressed. This can be avoided by facing against a wall when first pressing down.
  • The uncharged shot fired when the player begins charging the weapon does not anger Bello.
  • If the player has the Synergy.png Friend to Gun and Bullet synergy, the secondary Dark Marker will continuously fire charged shots that trigger the blank effect.
  • Having items such as Chaos Bullets is a negative for this weapon, as the red and blue projectiles often have different bullet speeds.
  • Remote Bullets is a very good item for this gun, as the red and blue projectile will always meet (as long as neither hit an obstacle).
  • If the bullets fail to meet (NPCs force field, for example) they will start glowing and trail off until impacting.

Trivia[edit | edit source]

  • The mechanic of the charged shot references matter-antimatter annihilation, whereby 100% of the mass of the matter and antimatter are converted into energy. (It has a synergy with antibody because of this)
    • Instead of strong and weak particles, in reality the strong force and weak force are two of the four fundamental forces, alongside gravity and electromagnetic force.

Gallery[edit | edit source]

See also[edit | edit source]