Dead Blows periodically pound the ground, leaving a patch of fire on the ground and sending fire bullets in all directions. They cannot be killed, and disappear once the room is completed.
Some Dead Blows follow the player, while others are stationary. If a Dead Blow is targetting the player, it is indicated by a red reticle.
Notes[edit | edit source]
- Dead Blows can appear on any floor in Challenge Mode, with the Hammer Time modifier.