Flame Hand

From Enter the Gungeon Wiki
Jump to: navigation, search
Flame Hand

Flame Hand.png

Type: Semiautomatic
Quality: B Quality Item.png
Magazine Size: 100
Max Ammo: 200
Reload Time: 0.0s
Damage: Varying
Shot Speed: 23
Range: Infinity.png
Force: 35
Spread: 0
Sell Creep Price: 30 Money.png
Ammonomicon Entry
2D6 + Int Mod
Sets enemies aflame.

Alben Smallbore, enthralled with the variety of guns he found in the Gungeon, created this spell. Upon casting, the wielder's hand bursts into flame, allowing fireballs to be thrown like bullets.

Flame Hand is a gun that fires fireballs with varying damage that pierce and burn enemies.

The damage dealt by the gun is approximately equal to 2d6 * 1.3846 + 2 , which is an average of 11.7 damage per shot. The possible damage values and their frequencies are:

Roll Damage Chance
2 4.769321 2.78%
3 6.153846 5.56%
4 7.538462 8.33%
5 8.923077 11.11%
6 10.30769 13.89%
7 11.69231 16.67%
8 13.07692 13.89%
9 14.46154 11.11%
10 15.84615 8.33%
11 17.23077 5.56%
12 18.61539 2.78%

Notes[edit | edit source]

  • Synergy.png Hotter Than Heck - If the player has Pitchfork, increases the shot size and damage of the guns by 25%, and grants fire immunity while they are held.
  • Synergy.png Maximize Spell - If the player also has Chance Bullets or Gungeon Pepper, the Flame Hand turns green, and green flames will leave pools of green fire upon hitting enemy. This green fire does not damage or burn the player.
  • Synergy.png Phoenix Up - If the player has Phoenix, summons a phoenix companion that fires at enemies.
  • Due to the high knockback and large size of the fireballs, they can hit the same enemy multiple times.
  • When a gun is duct taped to Flame Hand, the gun will also start varying in damage and size.
  • Flame Hand deals no damage to Muzzle Wisps and Muzzle Flares.

Trivia[edit | edit source]

  • Prior to the Supply Drop Update Flame Hand and Pitchfork used to have same mechanics; Flame Hand did not have varying damage.
  • 2D6 + Int mod is a reference to Dungeons and Dragons
    • In D&D, "2D6" means to roll two six sided dice and "Int mod" to add a character's intelligence modifier.
  • The "Maximize Spell" synergy is another reference to a feat in Dungeons and Dragons, which maximizes all of the variable numeric effects of a chosen spell.
  • The character of Alben Smallbore mentioned in the Ammonomicon entry of this and the Silencer is a reference to Headmaster Albus Dumbledore from the Harry Potter series.

Gallery[edit | edit source]

See also[edit | edit source]