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Gunboots

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Gunboots

Gunboots.png

Statistics
Type: Passive
Quality: C Quality Item.png
Sell Creep Price: 21 Money.png
Unlock Method: Speak to the Tinker after completing the shortcut to the Gungeon Proper.
Ammonomicon Entry
They Go Down Well
Improves dodge roll by adding bullets.

A hero from the distant past used these gunboots to descend a mysterious abyss. After many years, like all gun artifacts, they made their way to the Gungeon.

Gunboots is a passive item.

Effects[edit | edit source]

  • Dodge rolling fires a spread of five bullets backwards, which deal 8 damage each.
  • Increases movement speed by 1 (approximately 14%).

Notes[edit | edit source]

  • Gunboots has a cooldown of about 2 seconds between bursts of bullets.
  • Can be used to break targets in Winchester's game.
  • Synergy.png Double Down - If the player also has Springheel Boots, the cooldown is removed and every roll will fire bullets.
  • Synergy.png Spelunker - If the player also has Blast Helmet, dodge rolling will create a small explosion behind the player instead of firing bullets.
  • The bullets can reveal secret rooms.
    • The Shopkeeper ignores Gunboots firing in the Shop, even if a bullet makes contact with him, making it useful for finding secret rooms in the shop.
  • Passive items like Hot Lead, Frost Bullets, and Irradiated Lead affect the bullets.
  • Remote Bullets will cause these bullets to home in on the cursor.
  • Killing enemies with the bullets counts as a kill for the equipped weapon for metronome.
  • This item is affected by Macho Brace.

Trivia[edit | edit source]

See also[edit | edit source]