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Gunderfury
Gunderfury
Statistics
Quality: A Quality Item
Magazine Size: 8 (<level 20)
30 (level 20-39)
40 (level 40-49)
50 (level 50-59)
40 (level 60)
Max Ammo: 200 (<level 20)
300 (level 20-29)
350 (level 30-39)
400 (level 40-49)
500 (level 50-59)
600 (level 60)
Introduced in: AFTA Indicator
Ammonomicon Entry
Gun of Guncraft
Blessed Gun of the Gunseeker.

This gun gains experience with every kill, and is strangely resistant to the Gungeon's temporal rifts. Any accrued experience will persist throughout time.

A gun spoken of in legend. Once wielded by Gunderaan, Prince of Guns, this weapon ultimately found its way to the Gungeon after being mishandled by millions of idiots for countless hours.

Gunderfury is a gun that gains experience and levels up with kills, up to a maximum of level 60. Experience persists across runs, whether the player dies, restarts, or quits. After killing enemies and gaining enough experience, it levels up on the spot without any extra indication besides the bullets and the gun's appearance changing.

  • Below level 20 it functions like a shotgun.
  • At level 20, its fire rate increases and it functions like an automatic weapon. However, its designation as a Semiautomatic weapon does not change.
  • At level 30, it shoots much larger bullets at a slower fire rate and higher shot speed which slow enemies on hit.
  • At level 40, it shoots slightly faster and more accurately.
  • At level 50, it becomes a rapid-fire laser rifle.
  • At level 60, it rapidly shoots two beams of light. Consumes 2 ammo per shot.

Notes

  • Synergy Chance On Hit - Unknown synergy with Silver Bullets.
  • Synergy Worlds Of Guncraft - If the player also has Mr. Accretion Jr., Gunderfury will occasionally shoot out Mr. Accretion Jr. shots.
  • Players do not need to kill enemies using Gunderfury for it to level up; just holding it is enough for it to gain experience. (However, testing is required to determine if doing so affects how much experience is gained)
  • It seems that different enemies "drop" different amounts of experience, as one would expect from a typical RPG. Weaker enemies such as Bullats and Blobulins grant minimal experience, while bosses can potentially cause the gun to level up multiple times from a single encounter.
  • From level 20-29, it temporarily becomes an Automatic gun, despite its Semiautomatic status. It (probably) has a higher DPS overall, but it can run out of ammo extremely quickly. It is advised to simply hold it and allow it to level up passively, and then switch back to it when it hits level 30.

Gallery

Trivia

  • This gun is a reference to the sword Thunderfury Blessed Blade of the Windseeker from World of Warcraft. The leveling system is also reflective of many roleplaying games, such as WoW, wherein killing enemies grants the player experience which will cause them to level up and grow in level, becoming more powerful and unlocking more abilities.
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