Enter the Gungeon Wiki
(Undo revision 42694 by 104.187.72.116 (talk))
Tag: Undo
m (Reverted edits by 12.150.148.50 (talk) to last revision by Exschwasion)
Tag: Rollback
(42 intermediate revisions by 22 users not shown)
Line 1: Line 1:
The '''Gungeoneers''' are the characters who explore [[The Gungeon]]. Choose between one of several unlikely heroes, each burdened by a deep regret and in search of a way to change their past, no matter the cost. Filled with equal parts courage and desperation, these adventurers won’t hesitate to dive across flaming walls, roll through a wall of bullets, or take cover behind whatever is around to make it to their goal alive!
+
The '''Gungeoneers''' are the characters who explore [[The Gungeon]]. Choose between one of several unlikely heroes, each burdened by a deep regret and in search of a way to change their past, no matter the cost. Filled with equal parts courage and desperation, these adventurers won't hesitate to dive across flaming walls, roll through a wall of bullets, or take cover behind whatever is around to make it to their goal alive!
   
  +
<tabber>
Each Gungeoneer has an alternate costume, unlocked by killing their past. Killing their past with the alternate costume equipped unlocks an alternate starting weapon skin. Starting weapon skins can be activated by interacting with a shrine located near The Bullet in the [[The Breach|Breach]].
 
  +
Enter the Gungeon=
 
Each Gungeoneer, excluding the Paradox and the Gunslinger, has an alternate costume, unlocked by killing their past. Alternate costumes are located next to the starting character. Killing their past with the alternate costume equipped unlocks an alternate starting weapon skin. Starting weapon skins can be activated by interacting with a shrine located near The Bullet in the [[The Breach|Breach]].
   
 
==Default Gungeoneers==
The Convict's and The Pilot's alternate skin for their starting guns appears to be bugged on switch, and will not appear in the players inventory when beginning a new run.
 
 
{| class="wikitable" data-description="Default Gungeoneers"
 
==List of Gungeoneers==
 
{| class="wikitable" data-description="List of Gungeoneers"
 
 
|-
 
|-
 
! Gungeoneer !! Starting Weapons !! Starting Items
 
! Gungeoneer !! Starting Weapons !! Starting Items
Line 34: Line 34:
 
[[File:Military Training.png|20px]] [[Military Training]]
 
[[File:Military Training.png|20px]] [[Military Training]]
   
[[File:Armor.png|20px]] 1 [[armor]]
+
[[File:Armor.png|20px]] 1 [[Armor]]
 
|-
 
|-
 
| style="text-align: center;" | [[File:The Pilot Icon.png|link=The Pilot]]<br>[[The Pilot]]
 
| style="text-align: center;" | [[File:The Pilot Icon.png|link=The Pilot]]<br>[[The Pilot]]
Line 57: Line 57:
   
 
==Unlockable Gungeoneers==
 
==Unlockable Gungeoneers==
{| class="wikitable"
+
{| class="wikitable" data-description="Unlockable Gungeoneers"
 
|-
 
|-
 
! Gungeoneer !! Starting Weapons !! Starting Items
 
! Gungeoneer !! Starting Weapons !! Starting Items
Line 78: Line 78:
 
| [[File:Question Mark.png|20px]] Random starter weapon
 
| [[File:Question Mark.png|20px]] Random starter weapon
 
[[File:Question Mark.png|20px]] Random non-starter weapon
 
[[File:Question Mark.png|20px]] Random non-starter weapon
|[[File:Question Mark.png|20px]] Random
+
|[[File:Question Mark.png|20px]] Random passive item
 
|-
 
|-
 
| style="text-align: center;" | [[File:The Gunslinger Icon.png|link=The Gunslinger|102px]]<br>[[The Gunslinger]]
 
| style="text-align: center;" | [[File:The Gunslinger Icon.png|link=The Gunslinger|102px]]<br>[[The Gunslinger]]
Line 85: Line 85:
 
|}
 
|}
   
  +
|-|
  +
Exit the Gungeon=
  +
In Exit the Gungeon, in addition to having unique starting items, each Gungeoneer takes a different [[Routes|route]] and encounters different elevators.
  +
  +
== Default Gungoneers ==
  +
{| class="wikitable" data-description="Default Gungeoneers" style="text-align:center"
  +
! '''Name''' !! '''Starting Item'''
  +
|-
  +
| [[File:The Marine Icon.png|102x102px|link=The Marine]]<br>[[The Marine]]
  +
| {{ItemList|Military Training}}
  +
|-
  +
| [[File:The Pilot Icon.png|102x102px|link=The Pilot]]<br>[[The Pilot]]
  +
| {{ItemList|Disarming Personality}}
  +
|-
  +
| [[File:The Hunter Icon.png|102x102px|link=The Hunter]]<br>[[The Hunter]]
  +
| {{ItemList|Dog}}
  +
|-
  +
| [[File:The Convict Icon.png|102x102px|link=The Convict]]<br>[[The Convict]]
  +
| {{ItemList|Enraging Photo}}
  +
|}
  +
  +
==Unlockable Gungoneers==
  +
{| class="wikitable" data-description="Unlockable Gungeoneers" style="text-align:center"
  +
! '''Name''' !! '''Starting Item''' !! '''Unlock Method'''
  +
|-
  +
| [[File:The Bullet Icon.png|102x102px|link=The Bullet]]<br>[[The Bullet]]
  +
| {{ItemList|Live Ammo}}
  +
|Unlocked after exiting the Gungeon once.
  +
|-
  +
| [[File:The Cultist Icon.png|102x102px|link=The Cultist]]<br>[[The Cultist]]
  +
| {{ItemList|Banana Jam Hands}}
  +
|Unlocked after exiting the Gungeon with the base four Gungeoneers.
  +
|-
  +
| [[File:The Robot Icon.png|102x102px|link=The Robot]]<br>[[The Robot]]
  +
| {{ItemList|Blown Fuse}}
  +
|Unlocked after exiting the Gungeon with the base four Gungeoneers and The Bullet.
  +
|}
  +
</tabber>
 
[[Category:Gungeoneers]]
 
[[Category:Gungeoneers]]

Revision as of 03:41, 7 December 2020

The Gungeoneers are the characters who explore The Gungeon. Choose between one of several unlikely heroes, each burdened by a deep regret and in search of a way to change their past, no matter the cost. Filled with equal parts courage and desperation, these adventurers won't hesitate to dive across flaming walls, roll through a wall of bullets, or take cover behind whatever is around to make it to their goal alive!

Each Gungeoneer, excluding the Paradox and the Gunslinger, has an alternate costume, unlocked by killing their past. Alternate costumes are located next to the starting character. Killing their past with the alternate costume equipped unlocks an alternate starting weapon skin. Starting weapon skins can be activated by interacting with a shrine located near The Bullet in the Breach.

Default Gungeoneers

Gungeoneer Starting Weapons Starting Items
The Convict Icon
The Convict
Budget Revolver Budget Revolver

Sawed-Off Sawed-Off

Molotov Molotov

Enraging Photo Enraging Photo

The Hunter Icon
The Hunter

Rusty Sidearm Rusty Sidearm

Crossbow Crossbow

Dog Dog

The Marine Icon
The Marine

Marine Sidearm Marine Sidearm

Supply Drop Supply Drop

Military Training Military Training

Armor 1 Armor

The Pilot Icon
The Pilot

Rogue Special Rogue Special

Trusty Lockpicks Trusty Lockpicks

Disarming Personality Disarming Personality

Hidden Compartment Hidden Compartment

The Cultist Icon
The Cultist
(co-op only)

Dart Gun Dart Gun

Friendship Cookie Friendship Cookie

Number 2 Number 2

Unlockable Gungeoneers

Gungeoneer Starting Weapons Starting Items
The Bullet Icon
The Bullet

Blasphemy Blasphemy

Live AmmoLive Ammo

The Robot Icon
The Robot

Robot's Right Hand Robot's Right Hand

Battery Bullets Battery Bullets

Coolant Leak Coolant Leak

The Paradox Icon (Semi-Final Version)
The Paradox
Question Mark Random starter weapon

Question Mark Random non-starter weapon

Question Mark Random passive item
The Gunslinger Icon
The Gunslinger
Slinger Slinger Lich's Eye Bullets Lich's Eye Bullets

In Exit the Gungeon, in addition to having unique starting items, each Gungeoneer takes a different route and encounters different elevators.

Default Gungoneers

Name Starting Item
The Marine Icon
The Marine
Military Training
Military Training
The Pilot Icon
The Pilot
Disarming Personality
Disarming Personality
The Hunter Icon
The Hunter
Dog
Dog
The Convict Icon
The Convict
Enraging Photo
Enraging Photo

Unlockable Gungoneers

Name Starting Item Unlock Method
The Bullet Icon
The Bullet
Live Ammo
Live Ammo
Unlocked after exiting the Gungeon once.
The Cultist Icon
The Cultist
Banana Jam Hands
Banana Jam Hands
Unlocked after exiting the Gungeon with the base four Gungeoneers.
The Robot Icon
The Robot
Blown Fuse
Blown Fuse
Unlocked after exiting the Gungeon with the base four Gungeoneers and The Bullet.