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When adding new synergies, check the Synergies page first, and use the synergy template:

{{Synergy|Battery Powered}} If the player also has [[M16]], Shock Rifle and M16 are dual wielded.

becomes

Synergy Battery Powered - If the player also has M16, Shock Rifle and M16 are dual wielded.

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All guns (except those with clips the size of their entire ammo capacity), after emptying a clip, will have to reload, which takes a short time, varying with the gun. This time can be [[Reload Speed Boosts|reduced by various means]] or entirely negated, such as by the {{Synergy|Cormorant|n}} synergy. If a gun is left unequipped for double the time of its normal reload, it will passively reload.
 
All guns (except those with clips the size of their entire ammo capacity), after emptying a clip, will have to reload, which takes a short time, varying with the gun. This time can be [[Reload Speed Boosts|reduced by various means]] or entirely negated, such as by the {{Synergy|Cormorant|n}} synergy. If a gun is left unequipped for double the time of its normal reload, it will passively reload.
   
If the player is too close to a wall and is facing it directly, the gun will not be able to shoot. This prevents loss of ammo by accident in cases which bullets wouldn't hit any enemies by any chance.
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If the player is way too close to a wall and is facing it directly, it will not be able to shoot. This prevents loss of ammo by accident in cases which bullets wouldn't hit any enemies by any chance.
   
 
If left on the ground, guns will be stolen by the [[Resourceful Rat]]. If the player has the [[Ring of the Resourceful Rat]], guns can be traded for a [[Quality|similar-powered]] item, while having the {{Synergy|Resourceful Indeed|n}} synergy removes the stealing entirely.
 
If left on the ground, guns will be stolen by the [[Resourceful Rat]]. If the player has the [[Ring of the Resourceful Rat]], guns can be traded for a [[Quality|similar-powered]] item, while having the {{Synergy|Resourceful Indeed|n}} synergy removes the stealing entirely.
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