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Rad Gun
Rad Gun
Statistics
Quality: B Quality Item
Magazine Size: 12
Max Ammo: 250
Introduced in: Supply Drop Indicator
Ammonomicon Entry
Totally Rad
Active reload provides stacking benefits for bad enough dudes (and chicks).

Rad Gun is a gun that grants 2 coolness.

When reloading the gun, a mark appears on the reload bar, similar to the Cog of Battle. Pressing reload or firing at the right time will increase the gun's damage. Each successful reload will also make the reload time shorter, making another successful reload harder to pull off. As the gun's damage increases, the projectiles become larger and turn into faces wearing sunglasses after four successful reloads. Missing a reload will reset the bonuses.

The damage dealt by the gun approximately doubles for the first four reloads. Past that, the damage continues to grow infinitely, but at a slower rate. Like all guns, the Rad Gun will automatically reload if it is switched away from. However, it will receive a significant damage penalty. The damage for the first eight reloads are as follows:

Reloads Reload Time Damage
(Active Reload)
Damage
(Passive Reload)
Projectile Appearance
None None 4 4
Rad Gun Bullet 1
1 0.9 8.64 6
Rad Gun Bullet 2
2 0.6 15.552 9
Rad Gun Bullet 3
3 0.6 31.104 15
Rad Gun Bullet 4
4 0.48 62.208 25
Rad Gun Bullet 5
5 0.36 74.650 25
6 0.32 89.579 25
7 0.28 107.496 25
8 0.24 128.995 25

Successfully completing the active reload also makes "NOICE", "COOL", or "RAD" appear above the player's head. Failure results in the word "WACK" instead.

Notes

  • Synergy Kung Fu Hippie, Rappin' Surfer - If the player has Sunglasses, Rad Gun's magazine size is increased to 20 and its reload time is increased, giving more time to hit the mark. Grants 1.33 coolness.
  • If the player uses Duct Tape on Rad Gun so that Rad Gun is absorbed by another gun, it will fire five shots in a spread as opposed to one. The ammo bars are split up for each shot resulting in five bars instead of the usual one. Each shot is a randomized level.
  • To avoid missing an active reload, you can simply switch to another gun for about 2 seconds and switch back to the Rad Gun. If you waited long enough, the Rad Gun should have passively reloaded itself without the need to hit the active reload.
  • If the player has Easy Reload Bullets, the damage bonus can be kept without ever having to manually reload.
  • If the player has Cog of Battle, its active reload stacks with Rad Gun's.
  • Rapidly firing the Rad Gun causes the magazine to appear to unload more quickly than the bullets are actually fired.
  • There is a limit on the maximum reload combo which depends on the reload speed.
    • At default reload speed, the gun can be reloaded a maximum of 14 times in a row, after which the reload meter will not appear at all.
    • Increasing the reload speed will decrease the amount of times it can be reloaded in a row as it reaches the reload meter's maximum speed faster.
  • If the player has the Super Hot Watch, its time slowing effect will also slow the timer on the reload meter, making it significantly easier to reach higher levels of damage.
  • If the player becomes Synergy Cormorant, all reload times are removed, making the active reload impossible to hit.

Trivia

  • UnusedSynergy Unused: Roll Shot - If the player has Rolling Eye, it causes an unknown effect.
  • The description is a reference to the "Are you a bad enough dude?" meme, otherwise known as the intro to the game Bad Dudes, an NES port of the Japanese arcade game DragonNinja.
  • The gun's "Rad" theme and the skateboard the gun lays on are references to the youth culture of the 80's.
  • The synergy Synergy Kung Fu Hippie, Rappin' Surfer is a reference to the TV show The Simpsons.

Gallery

See also

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