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29 November 2018

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17 September 2018

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21 August 2018

  • 07:2307:23, 21 August 2018 diff hist +66 Mimic→‎Rat Chest Mimics: Rewrote to simplify. Added dog note. Added provoke note. Since regular rat chests are basically indestructible, we should add a note about how you should just shoot them all. I couldn't find a good way to write it, can someone else? Tag: Visual edit

20 August 2018

15 August 2018

  • 17:4317:43, 15 August 2018 diff hist −202 Weird EggDidn't see the part about needing to feed the serpent to awaken it. I think we need to give the serpent its own page to eliminate that confusion.

14 August 2018

6 August 2018

3 August 2018

2 August 2018

1 August 2018

  • 18:5418:54, 1 August 2018 diff hist +1,064 N Talk:Blast HelmetCreated page with "So, I just added the contact damage immunity. I noticed I was immune to contact damage in the forge, but ran out of enemies to test it on. So, in bullet hell, I finally confir..." current
  • 18:4718:47, 1 August 2018 diff hist +27 Blast Helmet→‎Effects: Noticed I wasn't taking contact damage from Lead Cubes. After sequentially testing every item in my inventory, this is the one that was doing it. Tested with Jammed enemies, just to be sure. Tag: Visual edit

31 July 2018

  • 21:3721:37, 31 July 2018 diff hist +3 m PatriotAny of, not all of. Tag: Visual edit
  • 04:4004:40, 31 July 2018 diff hist +69 The Kiln→‎Trivia: I'd like to add the relevant reference. The quote is permalinked here: https://www.imdb.com/title/tt0133093/quotes/qt0324263 but I don't know how to add a reference section, or if we care here. I'll leave it up to you Exschwasion‎. Tag: Visual edit
  • 04:2404:24, 31 July 2018 diff hist +206 Resourceful SackAdded note about maximum ammo. This was tested with only 1 piece of resourceful rat gear. Max collected bullets may be a function of total resourceful rat gear active (up to 120?) Can anyone else can confirm if 30 is a hard cap. I cannot beat that rat. Tag: Visual edit

28 July 2018

27 July 2018

26 July 2018

24 July 2018

  • 18:1218:12, 24 July 2018 diff hist −32 GunginePlayer NOT immune to poison. (Tested in 2.0.7 or 2.0.8) Tag: Visual edit
  • 18:0118:01, 24 July 2018 diff hist +145 Battery Bullets→‎Notes: Verified with Siren + Battery Bullets. CAN electrify pools. I assume original note refers to things like the Mega Douser. I'm putting this here for now. I'll come back and update further once I've done further testing with Douser + Battery. Tag: Visual edit
  • 17:3017:30, 24 July 2018 diff hist +3 m Bionic Leg→‎Notes: Replaced 'held' with 'equipped' to prevent confusion. We use 'held' when a pickup curses you, regardless of if you are actively equipping it. Equip implies you are currently selecting that gun. 'Actively equipped' might be even better. Tag: Visual edit

22 July 2018

14 June 2018

12 June 2018

11 June 2018

10 June 2018

9 June 2018

  • 23:5723:57, 9 June 2018 diff hist +208 Sticky Crossbow→‎Notes: Re: Piercing, Needs further testing. When used with Ghost Bullets, arrows appeared to pierce, then stick on second target, but multiple explosions occurred, one where the bolt struck, and one where it came to rest. Tag: Visual edit
  • 23:5323:53, 9 June 2018 diff hist +270 Excaliber→‎Trivia: After using the Excalibur in game, I recognized its resemblance to the Qualta Blade from Farscape, and made a mention of it in the Trivia. Please note: the in game model for shooting is different from the icon in the ammonomicon / wiki. Tag: Visual edit

22 May 2018