6 June 2022
- 17:1417:14, 6 June 2022 diff hist −103 m Chest Teleporter Undo revision 60501 by Aeon lilith (talk) I double checked and I was wrong. current Tag: Undo
- 17:1117:11, 6 June 2022 diff hist +103 Chest Teleporter Added possible bug about multiple chest's teleported in same run. Teleported a green and red chest from forge to bullet hell, only the red chest arrived in the pre-boss room as a black chest. Other chest did not arrive. Tag: Visual edit
12 October 2020
- 00:3000:30, 12 October 2020 diff hist +101 m Void Core Cannon minor adjustment to previous edit Tag: Visual edit
- 00:2700:27, 12 October 2020 diff hist +199 Void Core Cannon →Notes: Added intriguing duct tape interaction. Tag: Visual edit
18 July 2020
- 00:4300:43, 18 July 2020 diff hist +210 The Predator Added note on Helix Bullets Tag: Visual edit
12 April 2019
- 19:0719:07, 12 April 2019 diff hist +110 Orbital Bullets →Notes Tag: Visual edit
- 01:2401:24, 12 April 2019 diff hist +2 m 3rd Party Controller price Tag: Visual edit
- 01:2101:21, 12 April 2019 diff hist 0 m Hyper Light Blaster typo Tag: Visual edit
- 01:2001:20, 12 April 2019 diff hist +8 Hyper Light Blaster sell price added Tag: Visual edit
11 April 2019
- 22:0122:01, 11 April 2019 diff hist +140 Lich's Eye Bullets Added trivia section and possible refrence to Magic The Gathering.
- 21:0021:00, 11 April 2019 diff hist +85 Banana →Trivia: reference update Tag: Visual edit
9 April 2019
- 15:0415:04, 9 April 2019 diff hist +248 Elder Blank Matching Bullet Kiln Update. Maybe belongs under bullet kiln instead of under full metal jacket. Tag: Visual edit
- 15:0015:00, 9 April 2019 diff hist +90 Luxin Cannon Full metal Jacket... Bug? Tag: Visual edit
8 April 2019
- 06:4006:40, 8 April 2019 diff hist −2 m Magazine Rack Wording fix. Tag: Visual edit
- 06:3906:39, 8 April 2019 diff hist +36 Magazine Rack Mailbox synergy update. Tag: Visual edit
7 April 2019
- 00:1200:12, 7 April 2019 diff hist +220 Chamber Gun →Bugs: R&G glitch. Tag: Visual edit
6 April 2019
- 21:2821:28, 6 April 2019 diff hist +118 Chamber Gun Abbey of the True Gun crossbow form immune to Gunjurer theft. Tag: Visual edit
29 November 2018
- 21:2421:24, 29 November 2018 diff hist +6 Gungeon Ant Synergy Update. Tag: Visual edit
- 21:2321:23, 29 November 2018 diff hist −8 Bug Boots Synergy only active while gungeon ant active. Tag: Visual edit
- 21:2221:22, 29 November 2018 diff hist +5 Synergies →List of Synergies: Buggin Out: Bug Boots only generate oil while the Gungeon ant is being held (equipped). Otherwise, they still make poison. Tag: Visual edit
28 November 2018
- 09:0909:09, 28 November 2018 diff hist +43 Synergies →List of Synergies: added note to cryptic cryptids about fire immunity not extending to the floor flame get traps. Feel free to reword to make it better to understand. Tag: Visual edit
- 07:4507:45, 28 November 2018 diff hist +64 Cat Claw Added note about effect of synergy on Alien Sidearm. Tag: Visual edit
- 07:4407:44, 28 November 2018 diff hist +194 Alien Sidearm Added note about cat claw synergy. Added additional note about double synergy. May be dependent on order picked up. Not tested. Tag: Visual edit
17 September 2018
- 23:1723:17, 17 September 2018 diff hist −1 Objects →Coffins: Undid the mention about the skeletons that were purely cosmetic, and could cause gameplay confusion. Reworded spill to indicate chance of poison. Tag: Visual edit
14 September 2018
6 September 2018
- 21:5721:57, 6 September 2018 diff hist +38 Wood Beam Not sure exactly how to format this, or if its even necessary. I'll leave that to you Ex. Tag: Visual edit
- 21:5521:55, 6 September 2018 diff hist +88 N File:Wood Beam Bouncy.jpg Demonstration of how wood beam bounces.
- 21:5121:51, 6 September 2018 diff hist +208 Wood Beam →Notes: Bouncy beam. I'm uploading a screen cap next. Tag: Visual edit
3 September 2018
- 00:5700:57, 3 September 2018 diff hist +60 Compressed Air Tank →Notes: May also attack Gattling Gull in instances where he spawns with gaps, but untested. Tag: Visual edit
21 August 2018
- 07:2307:23, 21 August 2018 diff hist +66 Mimic →Rat Chest Mimics: Rewrote to simplify. Added dog note. Added provoke note. Since regular rat chests are basically indestructible, we should add a note about how you should just shoot them all. I couldn't find a good way to write it, can someone else? Tag: Visual edit
20 August 2018
- 08:5808:58, 20 August 2018 diff hist +88 RPG Multiple Synergy effects. Tag: Visual edit
15 August 2018
- 17:4317:43, 15 August 2018 diff hist −202 Weird Egg Didn't see the part about needing to feed the serpent to awaken it. I think we need to give the serpent its own page to eliminate that confusion.
14 August 2018
- 22:3922:39, 14 August 2018 diff hist +170 Helix Bullets →Notes: Shadow and Chance bullet interactions. Tag: Visual edit
- 22:1522:15, 14 August 2018 diff hist +72 Chance Bullets →Effects: Note about ammo consumption. Tag: Visual edit
6 August 2018
- 20:5820:58, 6 August 2018 diff hist +108 Compressed Air Tank →Notes: This + Backup Gun is nuts. Hell, this alone pretty much guarantees a successful run. Tag: Visual edit
- 20:2020:20, 6 August 2018 diff hist +60 Bumbullets →Notes: Casey note. Tag: Visual edit
3 August 2018
- 16:2016:20, 3 August 2018 diff hist +163 Boxing Glove Killed Bullat King with super punch, no bullats spawned. Probably also works with blobs.
2 August 2018
- 09:5509:55, 2 August 2018 diff hist +8 Teleporter Prototype No edit summary Tag: Visual edit
- 09:1409:14, 2 August 2018 diff hist +175 Heck Blaster →Notes Tag: Visual edit
- 08:4608:46, 2 August 2018 diff hist +93 Talk:NPCs →Had NPCs show up twice in same level. Noteworthy?
- 08:3108:31, 2 August 2018 diff hist +171 Talk:NPCs →Had Vampire NPC show up twice in same level. Noteworthy?: new section
1 August 2018
- 18:5418:54, 1 August 2018 diff hist +1,064 N Talk:Blast Helmet Created page with "So, I just added the contact damage immunity. I noticed I was immune to contact damage in the forge, but ran out of enemies to test it on. So, in bullet hell, I finally confir..." current
- 18:4718:47, 1 August 2018 diff hist +27 Blast Helmet →Effects: Noticed I wasn't taking contact damage from Lead Cubes. After sequentially testing every item in my inventory, this is the one that was doing it. Tested with Jammed enemies, just to be sure. Tag: Visual edit
31 July 2018
- 21:3721:37, 31 July 2018 diff hist +3 m Patriot Any of, not all of. Tag: Visual edit
- 04:4004:40, 31 July 2018 diff hist +69 The Kiln →Trivia: I'd like to add the relevant reference. The quote is permalinked here: https://www.imdb.com/title/tt0133093/quotes/qt0324263 but I don't know how to add a reference section, or if we care here. I'll leave it up to you Exschwasion. Tag: Visual edit
- 04:2404:24, 31 July 2018 diff hist +206 Resourceful Sack Added note about maximum ammo. This was tested with only 1 piece of resourceful rat gear. Max collected bullets may be a function of total resourceful rat gear active (up to 120?) Can anyone else can confirm if 30 is a hard cap. I cannot beat that rat. Tag: Visual edit
28 July 2018
- 20:0120:01, 28 July 2018 diff hist +202 Weird Egg Correctly identifying the bug I experienced.
- 19:5719:57, 28 July 2018 diff hist −145 m Mimic →Bugs: Removed fixed bug. Tag: Visual edit
- 19:5319:53, 28 July 2018 diff hist +86 Resourceful Rat →Phase 3: Moved the note about dying not being permanent from the Phase 3C to Phase 3 proper to prevent confusion. Added note about pickups. Tag: Visual edit
- 03:3603:36, 28 July 2018 diff hist +207 Weird Egg →Effects: Ancient serpent won't follow you if spawned on floors other than The Forge. Or, this is a bug. Tag: Visual edit
27 July 2018
- 21:5621:56, 27 July 2018 diff hist +324 Synergies First few bookmarks
- 21:1721:17, 27 July 2018 diff hist +17 Synergies →List of Synergies: Testing if we can add bookmarking to the table to direct link the synergies.
- 20:1620:16, 27 July 2018 diff hist −30 Mine Cutter Done testing... sorry for the many edits. Tag: Visual edit
- 20:1520:15, 27 July 2018 diff hist −10 Mine Cutter Testing the way the synergy template works... sorry for the many edits. Tag: Visual edit
- 20:1520:15, 27 July 2018 diff hist +8 Mine Cutter Testing the way the synergy template works... sorry for the many edits. Tag: Visual edit
- 20:1520:15, 27 July 2018 diff hist +8 Mine Cutter Testing the way the synergy template works... sorry for the many edits. Tag: Visual edit
- 20:1420:14, 27 July 2018 diff hist 0 Mine Cutter Testing the way the synergy template works... sorry for the many edits. Tag: Visual edit
- 20:1320:13, 27 July 2018 diff hist +24 Mine Cutter Testing the way the synergy template works... sorry for the many edits. Tag: Visual edit
- 20:0720:07, 27 July 2018 diff hist +23 m Mine Cutter Updated Synergy... template behaving oddly...
- 19:5919:59, 27 July 2018 diff hist +17 User talk:Aeon lilith No edit summary current
- 19:5719:57, 27 July 2018 diff hist +27 N User talk:Aeon lilith Created page with "Testing Synergy Stuff here."
- 05:0805:08, 27 July 2018 diff hist +40 Origuni →Notes: I picked up a map on floor 1, and the Origuni on floor 2, and the synergy still worked. Tag: Visual edit
- 04:2404:24, 27 July 2018 diff hist +52 Snowballer →Notes: Added note about Snowballer shots increasing in size when used with Mega Douser Tag: Visual edit
26 July 2018
- 22:3422:34, 26 July 2018 diff hist +108 Objects →Demon Faces: Added detail about how the water goop gun must be water, poison won't work. Tested. Might not be necessary to mention, but it's the kind of detail I like. Tag: Visual edit
24 July 2018
- 18:1218:12, 24 July 2018 diff hist −32 Gungine Player NOT immune to poison. (Tested in 2.0.7 or 2.0.8) Tag: Visual edit
- 18:0118:01, 24 July 2018 diff hist +145 Battery Bullets →Notes: Verified with Siren + Battery Bullets. CAN electrify pools. I assume original note refers to things like the Mega Douser. I'm putting this here for now. I'll come back and update further once I've done further testing with Douser + Battery. Tag: Visual edit
- 17:3017:30, 24 July 2018 diff hist +3 m Bionic Leg →Notes: Replaced 'held' with 'equipped' to prevent confusion. We use 'held' when a pickup curses you, regardless of if you are actively equipping it. Equip implies you are currently selecting that gun. 'Actively equipped' might be even better. Tag: Visual edit
22 July 2018
- 19:0819:08, 22 July 2018 diff hist +88 Pulse Cannon Added The Return Synergy
- 09:0009:00, 22 July 2018 diff hist +95 Talk:Munchers →New Recipies v2.0+ current
- 08:5908:59, 22 July 2018 diff hist +153 Talk:Munchers →New Recipies v2.0+: new section
14 June 2018
- 23:0723:07, 14 June 2018 diff hist −42 Mass Shotgun →Notes: Realized the part about cornering is unnecessary. Remote bullets does that part to all guns. Tag: Visual edit
- 23:0323:03, 14 June 2018 diff hist +247 Mass Shotgun Added notes Remote Bullets
- 21:3021:30, 14 June 2018 diff hist +222 N Talk:Ice Breaker Created page with "Is that damage type right for the last bullet? Isn't it just a really big bullet? Maybe the explosion damage number is if the enemy shatters (explodes). But if that's right, a..." current
- 21:2821:28, 14 June 2018 diff hist +96 Sticky Crossbow →Notes: Simplified wording on oil fires, added note about enemy bullets. Noticed it while fighting a boss or two, thought it was worth mentioning. Feel free to remove if we consider it obvious that all explosion weapons destroy bullets. Tag: Visual edit
- 21:1721:17, 14 June 2018 diff hist +56 Sticky Crossbow →Notes: Added note about oil fire. Tag: Visual edit
12 June 2018
- 23:4223:42, 12 June 2018 diff hist +107 Eye of the Beholster →Notes: Added note about Backup Gun. AMAZINGLY useful. Tag: Visual edit
11 June 2018
- 01:1101:11, 11 June 2018 diff hist +204 N Talk:Sticky Crossbow Created page with "Needs further testing: When used with Ghost Bullets, arrows appeared to pierce, then stick on second target, but multiple explosions occurred, one where the bolt struck, a..." current
- 01:1001:10, 11 June 2018 diff hist +269 Talk:Table Tech Sight No edit summary current
- 01:0801:08, 11 June 2018 diff hist +183 N Talk:Table Tech Sight Created page with "Possible Bug: Using Table Tech Sight with a charge weapon (e.g. Mega Hand) that is fully charged causes the shot to discharge, potentially wasting the shot on the table being..."
10 June 2018
- 00:1200:12, 10 June 2018 diff hist +16 Snowballer →Notes Tag: Visual edit
- 00:1100:11, 10 June 2018 diff hist +60 Mega Douser →Notes: Added note about battery bullets. NOT TESTED. someone please confirm. Tag: Visual edit
- 00:0800:08, 10 June 2018 diff hist +94 Snowballer →Notes: Added battery bullet interaction. Tag: Visual edit
- 00:0600:06, 10 June 2018 diff hist +175 Ice Breaker →Notes: Minor note on the clip size effect. May be unnecessary, feel free to remove it. Tag: Visual edit
- 00:0400:04, 10 June 2018 diff hist +395 Table Tech Sight Listed possible bugged interaction with Mega Hand / charged weapons.
9 June 2018
- 23:5723:57, 9 June 2018 diff hist +208 Sticky Crossbow →Notes: Re: Piercing, Needs further testing. When used with Ghost Bullets, arrows appeared to pierce, then stick on second target, but multiple explosions occurred, one where the bolt struck, and one where it came to rest. Tag: Visual edit
- 23:5323:53, 9 June 2018 diff hist +270 Excaliber →Trivia: After using the Excalibur in game, I recognized its resemblance to the Qualta Blade from Farscape, and made a mention of it in the Trivia. Please note: the in game model for shooting is different from the icon in the ammonomicon / wiki. Tag: Visual edit