Talk:Gungine

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There seems to be a synergy missing from this page, or an aspect of an existing synergy that isn't listed. When playing as the gunslinger, without any items except for gungine, simply hitting enemies refunds bullets, which allows for infinite ammo profit.

Interesting. I guess the only way to find out conclusively would be reverse engineering the game. I don't know how to though. Could try reddit? Silphium (talk) 01:30, 17 April 2019 (UTC)
I found the Gungine with the gunslinger too. Firing often takes no ammo and sometimes makes the ammo counter go up instead. It's like the effects of zombie bullets but it happens before the bullets even impact anything. There's definitely something going on, some unlisted synergy, without even having to hit enemies. It's not enough to prevent your total ammo going down though, so in your case I suspect you stood on the oil the "Contractual Obligation" synergy makes enemies drop on death, which replenishes more ammo than you're using. Silphium (talk) 01:16, 15 May 2019 (UTC)
Yes, I was using the contractual obligation synergy to profit ammo. I think the only way for somebody to find out what's causing it is to try out the synergies on their own, and find which synergy is causing the zombie bullets effect. Godlyvex (User talk:Godlyvex|talk]]) 21:34, 14 May 2019 (CST)
I tested the synergies and found that it was another effect of Synergy.png Buckle Up. It seems like the effect where it regains ammo is because of a combination of Synergy.png Buckle Up and Synergy.png what engine do you use - Synergy.png Buckle Up has a chance to refund 1 ammo for each shot, and Synergy.png what engine do you use fires 3 shots for 1 ammo, so you can gain ammo instead of losing it. --Exschwasion (talk) 03:08, 15 May 2019 (UTC)