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does dropping sprun and picking it up again give you a new trigger?[edit source]
it's all in the title.
I don't think so. But it seems to only crash the game for now. The gsme has been a bit buggy after the update[edit source]
Sprun + Revive bug?[edit source]
While fighting the rat I had activated Sprun (My trigger was last blank being used) and died with the Windgunner in hand, revived with the clone which I picked up earlier, however to my surprise I still had Windgunner, in fact I couldn't get RID of Windgunner, this being a rainbow run, not that bad, I don't have any way to test this out with other revival items like Pig or any reliable way to repeat it, has this happened to anyone else?
Update: After getting to the past, it seems a NEW bug has occurred which made it so my weapon could not be reloaded in addition to not being able to switch my weapon following the same rules of the Windgunner without the benefits of having Windgunner however my weapon automatically reloaded after taking damage, RIP Windgunner
Potential inaccuracy in triggers[edit source]
I was watching a youtube video (which I can't link at this time due to having no prior edits on the wiki, but is Northenlion Revisited episode 9 from 20:25 through to 21:05), and noticed that the sprun triggered both when the last piece of armor was lost, and when heart damage was taken, which appears to be contrary to the recorded information stating a single trigger is present, when these triggers are listed separately on the wiki. Could it be possible that losing the last piece of armor counts as taking damage without any armor remaining, and that this is the actual trigger?
- I took a look at the code and it seems like the check for the "took any heart damage" trigger activates if the player takes damage and has 0 armor, so it activates when the last piece of armor is lost in addition to heart damage. --Exschwasion (talk) 18:18, 23 April 2019 (UTC)
Permanent Windrunner Glitch -> Past[edit source]
On the nintendo switch, 1st of May, 2019. I had the permanent windrunner from crossing floors with it active and killed the dragun. Past this point the previous trigger (using an active item) did not revert the sprun to its default state, as the article suggests, and the bug is slightly different to what is written. You have all the guns you are supposed to start with (in my case, marine pistol and hegemony carbine) but you cannot switch weapons or reload, so after emptying your pistol mag you are unable to shoot. I believe the marine's past would technically still be possible to complete but I wasn't able to dodge well enough for the other helper marines to kill the boss.