Dark Marker | |
---|---|
Statistics | |
Type: | Semiautomatic |
Quality: | |
Magazine Size: | 12 |
Max Ammo: | 250 |
Reload Time: | 2.0s |
Damage: | Bullets: 13.5 Explosion: 80 |
Fire Rate: | 0.20 |
Shot Speed: | 32 |
Range: | |
Force: | 20 |
Spread: | 0 |
Sell Creep Price: | 54 |
Ammonomicon Entry | |
Big Bang | |
Fires two projectiles. If they meet...
Matter is composed largely of strong particles, and antimatter is composed of weak particles. When they meet, the strong particles overwhelm the weak particles and then explode in satisfaction. This gun is the favorite gun of the Gunsling King, who somewhat inscrutably says it reminds him of his servant. |
Dark Marker is a gun. The gun can be charged to fire two projectiles which curve and meet at one point. If the two projectiles meet, they will create a large explosion and trigger a blank effect.
Notes
- Antichamber - If the player has Antibody, Dark Marker alternates between firing red and blue shots that become very slow and large after traveling a short distance. If any red and blue shots touch, the blank effect is activated.
- This synergy is made more effective with Heavy Bullets, as the slowed projectile speed makes it easier to detonate 2 sequential shots.
- The blank effect will not open the secret room.
- Charged shots consume 10 ammo.
- The blank effect gains the bonuses from several Ammolet passives.
- Unlike most charged weapons, Dark Marker first fires an uncharged shot when the fire button is pressed. This can be avoided by facing against a wall when first pressing down.
- The uncharged shot fired when the player begins charging the weapon does not anger Bello
- If the player has the Friend to Gun and Bullet synergy, the secondary Dark Marker will continuously fire charged shots that trigger the blank effect.